CAFlood was utilised to generate putative flood consequences under a variety of spatially varied farming practice strategies to develop a serious game for risk communication with stakeholders. The Millbrook area was split into three main areas, which could be assigned one of six different farming practices, which in-turn affected infiltration rates and roughnesses in those areas. Coupled with two different strategies for infrastructure investment, this totalled 432 different simulations. This serious game engages local residents, and other stakeholders visually representing the changes their decisions make across a range of possible flooding scenarios.
https://www.mdpi.com/2073-4441/10/12/1885
Overview of 3D virtual table with narrative and interactive elements for the Millbrook serious game
(Left) close-up of 3D visualisation of flooding depths; (right) Overview of serious game flooding visualisation and interactive sections